Vector Class Reference
Inherits from |
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Declared in |
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template <class T> class Vector; |
flip::Vector is an container of non flip Objects that are continguous in memory.
It is used to store a massive number of objects in a performant way, but is not inherently concurrent like Array or Collection, because the whole content of the vector is resent every time there is a change to it, instead of just changing one element.
This means that if two users are changing a property of an element in the vector, and if this operation is done concurrently, only one of the user will see his change applied, and the other user will have it rollbacked.
The more there is latency on the network, the more this concurrency problem shows. On the local aera network however, this problem would most likely rarely shows.
The Vector itself provides support for modification introspection. When modifying the content of the Vector, the previous representation of the vector is still present. However individual elements are not tracked.
Template Parameters
| The type of the elements. |
Member Types
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| Constant random access iterator |
Member Functions Synopsys
Constructs the | |
Destructs the | |
Assigns values to the container |
Document Management
Returns the document to which the object is attached to | |
Returns the unique reference number of the object | |
Returns | |
Returns | |
Returns | |
Returns | |
Returns a reference to a parent in the current parent chain of the object | |
Disables the record state modification in history | |
Inherits the record state modification in history | |
Returns | |
Reverts all the changes made to the object and its children if any | |
Replaces the content of the object with the content of the provided object |
Iterators
Returns an iterator to the beginning | |
Returns an iterator to the end |
Modifiers
Clears the contents | |
Replace a specified portion of the container |
Member Functions
Constructor
Vector (); (1) |
Vector (const Vector & other); (2) |
Vector (Vector && other); (3) |
Vector (const std::vector <T> & value); (4) |
- Default constructor, constructs an empty container.
- Copy constructor. Constructs the container with a copy of elements of
other. - Move constructor. Constructs the container by moving the elements of
other. - Constructor. Constructs the container with a copy of elements of
value.
Destructor
~Vector (); |
Destructor.
operator =
Vector & operator = (const Vector & other); (1) |
Vector & operator = (Vector && other); (2) |
Vector & operator = (const std::vector <T> & other); (3) |
Vector & operator = (std::vector <T> && other); (4) |
Copy assignment operator.
- Copy assignment operator.
- Move assignment operator.
- Assignment operator by copying the elements of
other. - Assignment operator by moving the elements of
other.
document
DocumentBase & document () const; |
Returns the document to which the object is attached to.
WARNING: Temporary flip objects are not attached to a document
ref
const Ref & ref () const; |
Returns the unique reference number of the object.
added
bool added () const; |
Returns true iff the object was just attached to the document tree.
Example :
void Observer::document_changed (Note & note) |
{ |
if (note.added ()) |
{ |
// A note was added to the document. Create the corresponding |
// view element |
note.entity ().emplace <NoteView> (); |
} |
[...] |
} |
removed
bool removed () const; |
Returns true iff the object was just detached from the document tree.
Example :
void Observer::document_changed (Note & note) |
{ |
[...] |
if (note.removed ()) |
{ |
// A note was removed from the document. Release the corresponding |
// view element |
note.entity ().erase <NoteView> (); |
} |
} |
resident
bool resident () const; |
Returns true iff the object was neither attached nor detached from the document tree.
An object can be resident but moved. In this case the iterator pointing to it will allow to detect the move.
Example :
void Observer::document_changed (Array <Track> & tracks) |
{ |
auto it = tracks.begin (); |
auto it_end = tracks.end (); |
for (; it != it_end ; ++it) |
{ |
Track & track = *it; |
if (it.added () && track.resident ()) |
{ |
// the track was moved in the container |
// this is the destination position |
} |
if (it.added () && track.resident ()) |
{ |
// the track was moved in the container |
// this is the source position |
} |
} |
} |
changed
bool changed () const; |
Returns true iff the object or one of its children was modified.
Example :
void Observer::document_changed (Note & note) |
{ |
auto & view = note.entity ().use <ViewNote> (); |
if (note.changed ()) |
{ |
// one or more properties of the note changed |
if (note.position.changed ()) |
{ |
view.set_position (note.position); |
} |
if (note.duration.changed ()) |
{ |
view.set_duration (note.duration); |
} |
} |
} |
ancestor
template <class T> T & ancestor (); |
template <class T> const T & ancestor () const; |
Returns a reference to a parent in the current parent chain of the object.
Note: If an object or its parent is moved from one container to another, this function will always return the current parent, that is not the previous one
disable_in_undo
void disable_in_undo (); |
Disables the record state modification in history of the object and its subtree if any.
Example :
void add_user (Root & root) |
{ |
// emplace a new User of the document to store |
// user specific data. User is constructed with |
// the unique user id number given at document |
// creation |
User & user = root.users.emplace <User> (root.document ().user ()); |
// we don't want the scroll position in the document |
// to be part of undo |
user.scroll_position.disable_in_undo (); |
} |
inherit_in_undo
void inherit_in_undo (); |
Inherits the record state modification in history of the object and its subtree if any, from its parent state. This is the default mode.
Note: If the Root object of the tree is in inherited mode, then it is considered as enabled in undo.
is_in_undo_enabled
bool is_in_undo_enabled () const; |
Returns true iff this object modifications are recorded in history. The function recursively search for disabled state starting from the object itself and navigating through the parent objects, if the state is inherited.
revert
void revert () const; |
Reverts all the changes make to the object and its children if any.
Example :
// initially, note.position == 1 |
note.position = 2; |
note.revert (); |
// now, note.position == 1 |
assign
void assign (const Type & rhs); |
Replaces the content of the object with the content of the provided object. Both objects need to be bound to a document for the function to succeed.
Example :
// initially : |
// note.position == 1 |
// note.duration == 3 |
// note2.position == 2 |
// note2.duration == 1 |
note.assign (note2); |
// now : |
// note.position == 2 |
// note.duration == 1 |
begin cbegin
Returns an iterator to the beginning.
end cend
Returns an iterator to the end.
clear
void clear (); |
Removes all the elements from the container.
replace
void replace (const_iterator it, const_iterator it_end, const std::vector <T> & value); (1) |
template <class InputIterator> |
void replace (const_iterator it, const_iterator it_end, InputIterator it2, InputIterator it_end2); (2) |
Replaces the part of the container indicated by [it, it_end) with new elements.