Flip Reference

Optional Class Reference

Inherits from

BasicType

Declared in

flip/Optional.h

template <class T> class Optional;

flip::Optional is a zero or one element constrained container.

The Optional itself provides support for modification introspection. When modifying the content of the Optional, the previous representation of the optional is still present.

Internally the Optional is just a Collection with a constraint on size.

Template Parameters

T

The type of the elements. T must inherit from flip::Object

Member Types

value_type

T

reference

T &

const_reference

const T &

pointer

T *

const_pointer

const T *

Member Functions Synopsys

Constructor

Constructs the Optional

Destructor

Destructs the Optional

operator =

Assigns values to the container

Document Management

document

Returns the document to which the object is attached to

ref

Returns the unique reference number of the object

added

Returns true iff the object was just attached to the document tree

removed

Returns true iff the object was just detached from the document tree

resident

Returns true iff the object was neither attached nor detached from the document tree

changed

Returns true iff the object or one of its children was modified

ancestor

Returns a reference to a parent in the current parent chain of the object

disable_in_undo

Disables the record state modification in history

inherit_in_undo

Inherits the record state modification in history

is_in_undo_enabled

Returns true iff this object modifications are recorded in history

revert

Reverts all the changes made to the object and its children if any

assign

Replaces the content of the object with the content of the provided object

Element Access

operator T &

Access element

use

Access element

before

Access previous version of element

Modifiers

reset

Resets element in-place

Observers

empty

Returns true iff empty

operator bool

Returns true iff empty

Member Functions

Constructor

Optional ();                       (1)
Optional (const Optional & other);  (2)
  1. Default constructor, constructs an empty optional.
  2. Copy constructor. Constructs the container with copy of elements of other.

Destructor

~Optional ();

Destructor.


operator =

Optional & operator = (const Optional & other);
template <class U>
Optional & operator = (const U & other);

Copy assignment operator.


document

DocumentBase & document () const;

Returns the document to which the object is attached to.

WARNING: Temporary flip objects are not attached to a document


ref

const Ref & ref () const;

Returns the unique reference number of the object.


added

bool  added () const;

Returns true iff the object was just attached to the document tree.

Example :

void  Observer::document_changed (Note & note)
{
   if (note.added ())
   {
      // A note was added to the document. Create the corresponding
      // view element
      note.entity ().emplace <NoteView> ();
   }
   [...]
}

removed

bool  removed () const;

Returns true iff the object was just detached from the document tree.

Example :

void  Observer::document_changed (Note & note)
{
   [...]
   if (note.removed ())
   {
      // A note was removed from the document. Release the corresponding
      // view element
      note.entity ().erase <NoteView> ();
   }
}

resident

bool  resident () const;

Returns true iff the object was neither attached nor detached from the document tree.

An object can be resident but moved. In this case the iterator pointing to it will allow to detect the move.

Example :

void  Observer::document_changed (Array <Track> & tracks)
{
   auto it = tracks.begin ();
   auto it_end = tracks.end ();
   for (; it != it_end ; ++it)
   {
      Track & track = *it;
      if (it.added () && track.resident ())
      {
         // the track was moved in the container
         // this is the destination position
      }
      if (it.added () && track.resident ())
      {
         // the track was moved in the container
         // this is the source position
      }
   }
}

changed

bool  changed () const;

Returns true iff the object or one of its children was modified.

Example :

void  Observer::document_changed (Note & note)
{
   auto & view = note.entity ().use <ViewNote> ();
   if (note.changed ())
   {
      // one or more properties of the note changed
      if (note.position.changed ())
      {
         view.set_position (note.position);
      }
      if (note.duration.changed ())
      {
         view.set_duration (note.duration);
      }
   }
}

ancestor

template <class T>   T &   ancestor ();
template <class T>   const T &   ancestor () const;

Returns a reference to a parent in the current parent chain of the object.

Note: If an object or its parent is moved from one container to another, this function will always return the current parent, that is not the previous one


disable_in_undo

void   disable_in_undo ();

Disables the record state modification in history of the object and its subtree if any.

Example :

void  add_user (Root & root)
{
   // emplace a new User of the document to store
   // user specific data. User is constructed with
   // the unique user id number given at document
   // creation
   User & user = root.users.emplace <User> (root.document ().user ());
   // we don't want the scroll position in the document
   // to be part of undo
   user.scroll_position.disable_in_undo ();
}

inherit_in_undo

void   inherit_in_undo ();

Inherits the record state modification in history of the object and its subtree if any, from its parent state. This is the default mode.

Note: If the Root object of the tree is in inherited mode, then it is considered as enabled in undo.


is_in_undo_enabled

bool  is_in_undo_enabled () const;

Returns true iff this object modifications are recorded in history. The function recursively search for disabled state starting from the object itself and navigating through the parent objects, if the state is inherited.


revert

void  revert () const;

Reverts all the changes make to the object and its children if any.

Example :

// initially, note.position == 1
note.position = 2;
note.revert ();
// now, note.position == 1

assign

void  assign (const Type & rhs);

Replaces the content of the object with the content of the provided object. Both objects need to be bound to a document for the function to succeed.

Example :

// initially :
// note.position == 1
// note.duration == 3
// note2.position == 2
// note2.duration == 1
note.assign (note2);
// now :
// note.position == 2
// note.duration == 1

operator T &

operator T & () const;

Returns a reference to the element.


use

template <class U>
U &      use () const;

Returns a reference to the element as type U.


before

T &   before () const;
template <class U>
U &      before () const;

Returns a reference to previous version of the element.


reset

void     reset (None);                (1)
template <class... Args>
T &      reset (Args &&... args);     (2)
template <class U, class... Args>
U &      reset (Args &&... args);     (3)
T &      reset (const Mold & mold);   (4)
template <class U>
U &      reset (const Mold & mold);   (5)
  1. Resets to empty by writing optional.reset (flip::None)
  2. Resets to a new element constructed in-place with arguments args.
  3. Resets to a new element of type U constructed in-place with arguments args.
  4. Resets to a new element casted from mold.
  5. Resets to a new element of type U casted from mold.

empty

bool     empty () const;

Returns true iff empty.


operator bool

explicit operator bool () const;

Returns true iff the optional contains an element.